OpenXR – Cross-Platform, Portable, Virtual Reality

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The OpenXR™ working group – previously known as the Khronos VR Initiative – is creating an open and royalty-free standard for VR and AR applications and devices.

Without a cross-platform standard, VR applications, games and engines must port to each vendors’ APIs.

In turn, this means that each VR device can only run the apps that have been ported to its SDK. The result is high development costs and confused customers – limiting market growth.

The cross-platform VR standard eliminates industry fragmentation by enabling applications to be written once to run on any VR system, and to access VR devices integrated into those VR systems to be used by applications.

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